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Aleena and the Fallen Sanctuary - Concept Design and User Interface

Aleena and the Fallen Sanctuary is an adventure video game developed with my team for our last year of master degree I was in charge of the Concept and UI
I thank my classmates and friends Eva Rouanne and Martin Bulteau for their feedback : 
https://www.artstation.com/martinbulteauhttps://www.artstation.com/evarouanne

Gamazo's personality is embittered or grumpy so I wanted to show it with some exaggerated form like the frogs from Naruto

Gamazo's personality is embittered or grumpy so I wanted to show it with some exaggerated form like the frogs from Naruto

Spirit version of Gamazo's

Spirit version of Gamazo's

Concept of plants for the first area of the game

Concept of plants for the first area of the game

Concepts of plants from The Catacombs

Concepts of plants from The Catacombs

Final design for the meditation circle when Aleena can interact with

Final design for the meditation circle when Aleena can interact with

Iterations

Iterations

I used Zbrush to model the base and paint above it

I used Zbrush to model the base and paint above it

The marks on the door needs to be open with essences each circle represents a number 1 to 5

The marks on the door needs to be open with essences each circle represents a number 1 to 5

Architecture

Architecture

Some symbols were used for the spirits other for architecture

Some symbols were used for the spirits other for architecture

Assets for HUD

Assets for HUD